mega man title generator

-When joining a Server Lobby or Direct IP room, you will now receive the same welcome and 'Press T to chat' messages as when you host one. -One-way teleporters are now less likely to get you stuck in a wall. -Bosses sometimes do not detect when you're shooting, leading to exploits. -Totem Polen and Subeil's descriptions reference Mega Man, which is inaccurate with the new characters. -The much demanded Music Changer has been added, allowing you to change the level music mid-way through the level. -Metal Man is not insta-killed by Metal Blades reflected by Jewel Satellite. - The ability to report levels -Spines (and spine-like enemies) can now be destroyed by Thunder Beam, Hyper Bomb, Pharaoh Shot and Drill Bomb. - Fuse Rail -When screen transitioning on top of a Sheep Block, it may fail to make surrounding blocks disappear. -If you have a weapon as your primary weapon with a duplicate as a non-primary, and the non-primary is equipped, using L+R does not take you to the primary variant. -Reduced Timed Bomb's explosion hitbox size. -Added support for one-click level plays; the Discord bot has been updated accordingly, so whenever you or someone else tells the bot to display a level, you can click the link and immediately play it without having to enter the ID manually. This brings with it the following new features for the online mode: -Mechakkero stays in its grounded animation when jumping next to a wall. -Crunch Don hammer hitbox gets reflected by Proto Man's shield. Unlocking a colored Key Door now requires one or more keys of that specific color. -By default, the editor now starts about a quarter into the level horizontally. It's too much to list here, so launch the game and check it out for yourself! -Reduced Big Fish's hitbox size and nerfed their contact damage. -If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether. -Hitting Shade Man with Noise Crush will cause a crash. -Sliding when a jumpthrough moving platform is about to hit a ceiling can cause you to clip. -Bosses drop an item when crushed by a moving platform. Discord will now automatically recognize the game and display what you're doing in the game. Mega Man (NES) Playlist: http://www.youtube.com/playlist?list=PLD78E13B00626588CMega Man X-X6 Playlist: http://www.youtube.com/playlist?list=PLAE3464B100955D75 -When opening the game without a registered account, the game crashes. -When Metall Cannon is frozen during its turning animation, the animation keeps playing. - Bounce Ball -Elec Beams, Fire Beams and Flame Pillars are affected by Gravity Hold. - Kamimari Kogoro -Water Wave can be fired through walls when hugging them. -The game can randomly crash when using the category shortcut keys in the editor. -Item-3 can now fit in one block wide gaps. -Solid moving platforms can clip you upon pushing you into a ceiling or floor while sliding. Create. -The level introduction screen is now skippable by pressing Jump or Start/Pause. - Returning Machine Gun Joe -Fixed descriptions for Wily Spike 30, Mega Man 2 Wily 1 Tile 2 Alt and Flame Tile. -Quick Laser's description shows the wrong damage number. -Moving platforms can still move you if you're in a teleporter. - Sheep Man - Jumpthrough Platform -Oil Slider blobs keep their momentum after colliding with a wall. -New example levels: Mecha Cavern Canyon by Mad Man, Wall Kicks Will Work and Blast from the Past by BushBacon, SkullSteam Factory, Scorchthaw Summit and Wily Airlines - Disaster Transport by Objectionable and Better Together by Objectionable, Meka, BigMaster and Mad Man. -If you cancel Treble Boost, then dash, your controls may lock. Large levels in particular should have a much smoother framerate. -Keys and Key Doors can now take one of four colors. -When you're attached to Bunby Catcher, if a solid platform pushes you into a wall, you can clip into it. -When placing blocks near a closed section border, then opening that border (making it connected) this terrain will not be solid. -The tutorial now features more poses for Wily and Light. - Yamato 3 Keep in mind that this does not apply when updating to 1.6 from a previous version. - Mega Man 5 Wily 1 -Improved performance thanks to texture page optimizations. - Rabbiton -You can enter the online menu with an incorrect password. On top of that, you can play thousands -Magma Beam Generators placed on a top of the screen will play their sfx on the above non connected screen. -If Magma Bazooka or Atomic Fire is set as a boss weakness, and you then disable this weakness, they still deal extra damage. Note that most of them aren't official. -Concrete Man sometimes falls through jumpthrough platforms, like ladders or Footholders. It now has a more intuitive interface, along with some new features. -Bass Buster is more accurate to how it was in Mega Man 10. -Mirror Buster's cooldown after reflecting an attack is faster than in MM10's version. - Scworm -Water Wave can now dose burning oil underwater. - Sumatran -If you Charge Kick through a boss door, then jump right after, you are no longer affected by gravity. This can be done in the player list, but only if you're hosting the room. -Pierobot's gear can clip under specific circumstances. - More level list sorting options -When a Yoku Block spawns on top of a Rolling Drill, the drill moves upwards. -Using Spark Shock on Bombiers causes a crash. The additions total in the hundreds - far too many to list here! -Drill Bomb's explosion has a larger hitbox. Introducing the Cool Text Generator for Nicks lyrics for the Internet, you just write yourCute Nickname in the form, then copy and paste it on your Facebook, Twitter or Google+ We have all the lyrics you are looking for you to write a funny nick, different and Nice Nick. -Magfly can still carry you when climbing a ladder. -You cannot vote for a level after playing it through the "Enter ID" menu. we progress. - Cyber Gabyoall - Improved randomness for Wily Challenge -Kakinba Tank will shoot multiple projectiles when time slow is used. -If you pause the game while health is refilling, the sound keeps playing, even if you restart the level. If you've already entered your password in the old window, you do not have to enter it again in the new window. -Magnet Missile sometimes refuses to home in on enemies. -Weapon barriers don't have correct icons for Proto Buster, Proto Coil, Proto Jet, Bass Buster and Treble Boost. -When falling on the corner of a Conveyor Belt, it pushes you to the edge. -Teleporting across multiple screens, then touching an element right as you leave the teleporter, crashes the game. Mega Man Maker is a fangame where you can create and share your own Mega Man levels. -Improved the hand tool sprite. Make a Meme Make a GIF Make a Chart Make a Demotivational Flip Through Images. -Enemy drops such as weapon energy persist after leaving a screen. -The hashtag sign in a Wily Challenge game over message is incorrect. -Rolling Drill spawners facing left break blocks directly to the right of it when spawning the drill. -If a Jumpthrough Platform is placed two tiles above a ladder, and you climb to the top of the ladder, you teleport on top of the Jumpthrough Platform. -Oil Slider blobs can clip through walls underwater. - Mega Man 6 Wily 1 + 2 + 4 -Dive Missile can home in on Teckyuns. Spray dozens of quick projectiles and freeze them whenever you want! Right plates. -Black Hole Bomb can suck up Spring Man's arms when shot. -From now on, the changelog can be displayed in-game whenever a new version is available. "Octo Generator" is a midboss from Rockman & Forte: Mirai Kara no Chousensha.It is a giant octopus robot capable of summoning other enemies. -Looping sound effects ignore volume settings. -New tilesets: Wily stages 1, 2, 4 and 6 from Mega Man 2 and Wily stages 1, 2 and 3 from Mega Man 3.-New backgrounds: Wily stages 1, 4 and 6 from Mega Man 2, Magnet Man and Wily stage 3 from Mega Man 3.

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